![]() Each competes to control the majority share of resources sent back to the Enduring Conviction. Each Banished minibase is the shared command of two fallen Jiralhanae warlords who have failed Atriox in some major - but redeemable - way. In a base type referred to as a "Stronghold", Banished minibases are the Stronghold, deploying automatically with a Foundry, Raid Camp and Banished Apex attached. Variants īanished minibases can be deployed as light forward bases capable of supporting one or two buildings. The Banished additionally employ smaller buildings and camps separate from main Outpost buildings across the Ark. Though they lack the military efficiency of their UNSC counterparts, the Banished's outposts advance plans that extend far beyond the battlefield, and even beyond the Ark itself. Each outpost is an invasive engine of exploitation, controlled by rapacious overseers who seek to siphon the riches of the Ark in pursuit of Atriox's grand plans for domination and glory. The Banished have perfected their strip-mining and rapid assault and extraction efforts over a decade of raiding Covenant and other targets. ![]() See our gameplay information related to Skirmisher on its gameplay pageīrowse more images in this article's gallery page.Outposts are deployed via Eklon'Dal Workshop Lich dropships, with their modular buildings deployed via specially-modified Spirits. They are armed with either Manglers or Needlers. In Halo Infinite, Skirmishers are armed with dual energy gauntlets that are capable of deflecting Grappleshots. Those serving with the Banished regularly make use of point defence gauntlets similar to those utilized by the Covenant's Murmillones. While serving in the Banished, the best skirmishers are granted a level of autonomy and discretion which far exceeds other Kig-Yar. Skirmishers are deployed as shock troopers or for the defence of critical choke points, using their speed to outflank, outmanoeuvre or overpower an enemy infantry force. Commandos served as special operations hunter-killer Skirmisher units, while Champions served as chief commanding officers over Unggoy and lower-ranked Kig-Yar. Within the Covenant, Skirmishers were able to attain several ranks in the standard Covenant military rank system including Minor and Major, with the most combat-experienced of the latter drawn into the ranks of the Murmillones. Skirmishers are typically deployed as shock troops or in tightly confined choke points where they can use their superior mobility to outmanoeuvre their enemy. Escharum would again make use of skirmishers during the Battle for Zeta Halo, but only female Ruuhtian skirmishers have been known to be observed. ![]() Still, the Banished continued to make use of T'vaoan skirmishers, with Escharum's forces deploying them to Reach during Operation: WOLFE in late 2559. The strongest and most skilled Banished skirmishers have proved to be every bit as deadly as their T'vaoan counterparts within the Covenant. Many Ruuhtians within the Banished took it upon themselves to demonstrate this by donning the battle armour and bearing the technological and aesthetic markings of the traditional skirmisher. Īfter the Banished began conscripting the Kig-Yar into their military, they discovered that the practice of skirmisher extended beyond the T'vaoan legacy and into the ancient history of all Kig-Yar. During their time within the Covenant, most skirmishers would be T'vaoan, a unique subspecies of Kig-Yar that settled and evolved on the asteroid known as T'vao. After the Covenant discovered the Kig-Yar and grafted them into their empire, they kept the mantle of skirmisher as part of their military. The role of skirmisher was created by the Kig-Yar long ago, seemingly even before the species even left Eayn to colonize other parts of their home system. A T'vaoan Skirmisher Obedientiary in the Covenant.
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